The top ten worst games and why they failed - Doing a paper like this would have less academic research available and might be opinionated but the concept is solid, covering the failures of past games could set a theoretical framework for games by studying the successes of others.
Video games effects on the development of morality and personality- Lots of potential here, i could do surveys and compile information on my own, also from doing a paper on "video games effects on children" there is some crossover information.
Video games effects on the development of morality and personality- Lots of potential here, i could do surveys and compile information on my own, also from doing a paper on "video games effects on children" there is some crossover information.
The second project strikes me as the most approachable. There is certainly lots of research out there as well as some pretty interesting and complex moral discussions and behaviors developed by gamers -- things like pacifist runs, for instance, might make for an interesting discussion.
ReplyDeleteThe first topic you mentioned is reliant on specific modern capitalist concepts of success and failure, which I feel very much limits the scope of what you could do with it. Is a game a good game because it makes money? I grew up playing video games, and knew even as a kid that the most popular games weren't necessarily the best ones. What really makes a game a success? Is it enjoyability? Is it its influence on society?
ReplyDeleteA study of video games and their effects on the human psyche has a lot of potential, especially because the players tend to diminish their power (it's just a game man!) and the media tends to spin it into sensationalism (video games are ripping apart the moral fabric of society!). A critique of each point of view would be interesting to read if it were embedded in an honest academic discourse.
I like the Morality/Personality avenue. In class today I was reminded of interviews with soldiers in Iraq and Afghanistan that liken some of their missions (and even the act of killing) with playing video games. It'd be interesting to look into this too, as well as our continued desensitization to violence and how video games play a role.
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